In this study, we partnered with the Children’s Museum of Houston (CMH) to investigate the brain dynamics of children playing Minecraft – a creative game that enable players to build 3D constructions using textured cubes in a virtual world.  The goal was to investigate the feasibility of assaying the neural responses associated with creative game playing in a museum setting and to identify differences in brain activity as a function of age, gender, and gaming experience. Scalp electroencephalography (EEG) and head motion were acquired using off-the-shelf, low-cost, mobile brain-body imaging (MoBI) technology that limited recording to electrodes in the anterior and the temporal scalp areas.

 

 

[soliloquy id=”316″]